Skip to content.
HEA logo ADM logo

Theory and practice in web-based computer games production

Abstract: This case study details the teaching of a module on web based computer games. The emphasis is upon developing in students a theoretical and practical appreciation of certain elements in the production of web based games. Attention is focused upon two key theoretical areas: narrative and ludology and how these can be addressed in production work. The course has been taught for a number of years successfully and is constantly developing.

Author information: Marcus Leaning, Senior Lecturer, School of Creative Arts and Humanities, Trinity College, University of Wales

Date: August 2007

Download pdf: Theory and practice in web-based computer games production


  • Page Navigation

Stop Press!